Your debugging method deserves more than just console.log()
BugBoard turns bugs, crashes, and glitches into kanban cards. Call bugboard.critical(error) and it shows up on your board, already deduplicated, escalated when it spikes, and ready for your team to pick up.
Free Hobby plan2-minute setupNo card required
Bugs land as cards with severity, occurrences, and an owner. Watch the board triage itself.
From stack trace to ‘Done’ in three moves
No separate bug dashboard to babysit. The bug report and the work item are the same thing.
Drop in the SDK
Swap console.log for bugboard.critical(). One import, one call, in JavaScript/TypeScript and PHP.
Bugs become cards
Each unique bug lands on your board with a stack trace, severity, and an occurrence counter. Duplicates just bump the count.
Triage together
Assign, comment, attach, and drag to done. Auto-escalation makes sure the loud ones never sit at the bottom.
PaymentError: charge declined
checkout.ts · just now
The pieces that turn a bug into a fix
Just the parts you actually use, none of the enterprise sprawl. Here's what you get the moment you sign in.
Triage on a board you already know
Every bug lands as a card. Drag it from To Do to Done the way your team already works, with reported bugs and regular tasks side by side.
Moves land on every screen
Cards move on your teammates’ boards the moment they move on yours. No refresh, no “who took this one?”
Only the pings that matter
New bugs, escalations, and reopens — routed to Slack, Discord, or email, tuned per project so nobody drowns in noise.
Bring in your team when you need to
Assign members, comment in context, and attach logs or screenshots right on the card. Roles are per project, not per org.
See what broke, and who fixed it
Bug volume, median time-to-resolution, and throughput — analytics that live on the board, not in a separate tool.
Reports this week · resolution median 6h
Two SDKs, one call
JavaScript/TypeScript and PHP. Swap the throwaway log line for bugboard.critical() and you’re reporting.
Your payload
{
"message": "PaymentError: declined",
"user": {
"email": "user@acme.com"
},
"context": {
"card_last4": "4242"
}
}On the wire
{
"encrypted": {
"v": 1,
"alg": "x25519-sealedbox",
"key_id": "bbek_7Qe…",
"ciphertext": "u8F2b1pK…9zR0opaque…Xw=="
}
}Seal sensitive payloads in flight
Bug reports can carry emails, tokens, or anything else your code touched. Turn on encryption per project and BugBoard seals those payloads before they leave the client, decrypting them only on the server.
- Opt in per project and encrypt only the payloads you choose
- Sealed with X25519 (libsodium sealed box); the public key is safe to embed in client code
- Opaque in the browser network tab, at proxies, and in logs
- Decrypted only on our servers to build your cards
Bug tracking on a kanban board, explained
Traditional bug trackers give you a feed of exceptions and stop there — you still copy the ones that matter into Jira or Linear by hand. BugBoard removes that second tab. A captured bug arrives as a card on your kanban board, already deduplicated, ready to assign, comment on, and drag to Done. Same tool, one job.
About two minutes. Install the SDK, drop in your project API key, and call bugboard.critical(error) from your error handler. The next bug shows up on your board.
There are two official SDKs, for JavaScript/TypeScript and PHP. They are thin wrappers over one plain HTTP JSON endpoint, so any language that can POST can report bugs — the Custom Implementation guide walks through it in a single dependency-free file.
Yes, 2 projects, full feature set, no credit card and no trial clock. Upgrade when you need more projects or want to invite teammates. It is the default plan for every new account.
Always over HTTPS. For sensitive payloads you can also turn on encryption per project. The SDK seals each report with an X25519 public key before it leaves the client, so the body stays opaque in the browser network tab, at proxies, and in logs. Only your BugBoard server can decrypt it. Available on every plan, including Hobby.
Still deciding? Ask us anything
Starts free. Stays cheap.
2 projects free forever on the Hobby plan. Paid plans from $9/month when your team grows, billed through Paddle, cancel anytime.
Hobby $0 · Indie from $9/mo · cancel anytime